
WRC internal competition rules and trophy allocation, as of 2024.
All cards must be name printed, signed by shooter, with competition, round number, before shooting, then witnessed and dated immediately after shooting. (PHT, Peter Hall Trophy, is to be witnessed before). Remember, safety is key at all times.
All target 10 bull rifle competitions scored outward gauging.
Internal Deliberate Team
10 x 1989 10 bull 25yd cards.
Bench rest allowed but will be exempt from club champion. Deliberate shooting from a bench is allowed. i.e. shooting from bench with jacket and sling with no other support.
Time Limit Team
10 x 10 bull 25yd cards.
Bench rest allowed but will be exempt from club champion.
90 seconds (1.5 minutes), shooters may have round in fingers before start but not in the breach.
Ammunition should not be raised from firing platform more than 75mm.
RCO’s decision to stop clock in the event of a misfire or misfeed.
Skirmisher Team
10 x 8 dot skirmish cards.
60 seconds (1 minute), shooters may have round in fingers before start but not in the breach.
Ammunition should not be raised from firing platform more than 75mm before loading.
RCO’s decision to stop clock in the event of a misfire or misfeed.
Normal NSRA rules (2 shots in each panel before 3rd, only apply to external competitions).
Score is the total number of shots touching the black.
Gary Benger Trophy
Individual semi-auto competition.
10 rounds using 3 x 250mm coffin target in 3 stages, all rifles will start 45 degrees down from horizontal on every stage.
10 rounds per stage, all timed with shooting shot timer (stopwatch is not allowed).
Stage 1 at target 1, 20yds: 5 rounds standing, 5 rounds rested on the bench.
Stage 2 at target 2, 15yds: 10 rounds standing.
Stage 3 at target 3, 10yds: 10 rounds standing.
Rifles and EMPTY magazines to be shown clear to RCO AFTER EACH STAGE.
Any sights allowed.
Stage score is gun score divided by time taken.
Gallery Rifle
Individual underlever or bolt action mag fed rifle.
10 rounds Using 3 x 250mm coffin target in 3 stages, all rifles will start 45 degrees down from horizontal on every stage.
10 rounds per stage, all timed with shooting shot timer (stopwatch is not allowed).
Stage 1 at target 1, 20yds, 5 rounds standing, 5 rounds rested on the bench.
Stage 2 at target 2, 15yds: 10 rounds standing.
Stage 3 at target 3, 10yds: 10 rounds standing.
Rifles and EMPTY magazines to be shown clear to RCO AFTER EACH STAGE.
Any sights allowed.
Stage score is gun score divided by time taken.
Long Barrel Semi-Auto Pistol
Same rules as Gary Benger Trophy
Johnny Walker
Individual knock-out deliberate competition.
Shot with 25yd 10 bull target against MacRae handicap system.
Peter Hall Trophy
Individual known-out deliberate competition.
Shot with 25yd 10 bull target.
Nominated score should be written on the card clearly and given to RCO to witness BEFORE SHOOTING.
Competitors are allowed sighters but must knock scope away prior to shooting card.
Starting with 100 points for shooting nominated score, lose 1 point for each point scored under nominated score, and 2 points for each scored point over nominated score.
Captains Cup
10 round individual deliberate competition.
Shot with 25yd 10 bull target against MacRae handicap system.
Average taken from last years competition end of summer league, initial average, or last 10 card competition.
1 point awarded to winner of each round, 2 for second and so on. Lowest point after 10 round wins.
Air Pistol Deliberate
Individual.
All air pistol comps scored inward gauging with .22 gauge.
10 rounds on 5 bull 6yd air rifle card.
12 shots per card, best 10 to count.
1 point awarded to winner of each round, 2 for second and so on. Lowest point after 10 round wins. Counted on gun score.
OPEN SIGHTS ONLY.
Shot single handed at 6m. Cards will be scored with .22 gauge; .177 and .22 calibres may be used.
Any extra shots (more than 12) on cards will be discounted from highest scoring first with 1 point penalty per shot.
Air Pistol Timed
Individual.
Competition will consist of 10 rounds with 2 cards per round.
10x AIR 4/89 10M AIR PISTOL cards shot at 6m with 10 shots in 35 seconds.
10x AIR 10/97 10M RAPID FIRE card shot at 10m with 10 shots in 35 seconds.
Any extra shots on card will be counted from lowest first + 1 point penalty per shot.
All cards should be witnessed by RCO immediately after shooting. Cards will be marked inward gauging with a .22 gauge. .22 or .177 calibre’s may be used.
Air Pistol Champion
Accumulation of shot points from both air pistol competitions.
Air Rifle
Shot at 20yds elbows rested on bench with no other support.
10 rounds on 5 bull 6yd air rifle card, 2 shots in each bull.
10 shots per card.
1 point awarded to winner of each round, 2 for second and so on. Lowest points after 10 round wins. Counted on gun score.
Any sights.
Cards will be scored with .22 gauge; .177 and .22 calibres may be used.
Any extra shots on cards will be discounted from highest scoring first with 1 point penalty per shot.
Winter 100
- 2x 25yd deliberate cards
- 2x timed cards
- 2x skirmisher (10 rounds max)
- 2x deliberate pistol (best 10 shots from 12) 1 or 2 handed any sights
- 2x 50m 2 bull deliberate cards shot @ 25ds with semi auto, (standing or rested on elbows), 5 shots each bull. (not timed).
Deliberate, pistol, semi & timed shot against MacRae, average taken from last winter competition or initial average.
Black Powder Pistol: Spirit of the Original

Shot on 100yd 100 1c cards, best 1 from 5 cards shot at 20yds, 13 shots per card, best 10 to count.
Any extra shots on card will be counted from lowest first + 1 point penalty per shot.
Scored 50% + across lines.
May be shot double or single handed with any calibre.
Fixed SOO sights only.
Black Powder Pistol: Target Pistol
Best 1 from 5x 100 1c cards, shot at 20yds, 13 shots per card, best 10 to count.
Any extra shots on card will be counted from lowest first + 1 point penalty per shot.
Scored 50% + across lines.
Single handed with any calibre.
Target iron sights allowed
Field Gun
Best 1 from 5 cards, shot at 20yds, at a 100yd .22 100 1c target, 13 shots per card, best 10 to count.
Any extra shots on card will be counted from lowest first + 1 point penalty per shot.
Scored 50% + across line.
Sink The Frigate
Best 1 from 5 cards, shot at 20yds, at A3 Frigate 13 shots per card, best 10 to count.
Any extra shots on card will be counted from lowest first + 1 point penalty per shot.
Scored 50% + across line.
Cannon Champion
Most accumulated points in both cannon competitions.
Memorial Trophy
One x 10 bull card shot against MacRae, average taken from winter league end.
£5 ENTRY winner to nominate charity for all entry donations to go to.
Di Davies Cup (Tring RC vs Wendover RC)
Teams of 5 shooters, best 4 shooters to count against MacRae, most recent average to count.
Other awards

Chairmans Perogative
Chairmans choice, could be for anything.
Ton
Anyone that scored a perfect card in any competition. Practices do not count. Mentioned in despatches only.
99
A 99 Flake for anyone that scores 99 in any competition
Wooden Spoon
Biggest score difference between any 2 consecutive cards in any competition
Cross Shot King
Most cross shots accumulated across all competitions in a year. Include any double or multiple shots on individuals own 10 bull card.
Clubmans Shield
Voted for by committee for a member (committee exempt) who goes above and beyond.
Best Improved Novice
Biggest improved average in Captains Cup best 5 from last 6 cards shot.
Best Improved Average
Calculated over summer deliberate start average to winter deliberate finish (internal leagues)
Top Gun Trophy
Gun score aggregate over summer and winter leagues.
Ladies Champion
Aggregate gun score in all prone comps including cups and time limit.
Junior Champion
Gun score aggregate for under 18yrs over 2 seasons deliberate internal.
MacRae Champion
Sum of MacRae scores from all 20 cards in summer and winter leagues.
Club Champion
Aggregate gun score from all prone competions including cups and time limit.